It was coded by Tony Krueger, with artwork by Ed Halley. Microsoft licensed Chip's Challenge from Epyx for a Windows 3.1 version of the game, developed by Microsoft under the direction of Tony Garcia. ![]() Most of the conversions from the Atari Lynx original to other formats were carried out by Images Software in the UK, except for the Microsoft Windows version. Ĭhip's Challenge was ported to several other systems, including the Atari ST, Amiga, Commodore 64, ZX Spectrum, MS-DOS, and Windows. Sommerville designed about a third of the levels, Bill Darrah designed another third, and the rest were developed by other Epyx staff. Sommerville originally developed a crude prototype of the game on an Apple II to develop the game's logic and to demonstrate to Epyx that it would be fun. In 1989, Sommerville led a team of programmers at Epyx to write Chip's Challenge for Atari Lynx during a ten-week idle period shortly before that system's launch. Level scores for timed levels can be improved by quickly completing the level, and scores on all levels can be improved by using fewer attempts to complete the level. Progress is measured in terms of completed levels and player score, which is a sum of the scores obtained on each level. If the player has a lot of trouble with a level, the game gives the option to skip to the next level. For the PC versions, game progress is automatically saved. Levels can be skipped by entering an appropriate four-letter non-case-sensitive password. Levels may include block-pushing puzzles (similar to Sokoban), dodging enemies, and moving through mazes. Some are action-oriented and some are puzzle-oriented. While the same set of rules applies to each level, there are many different kinds of levels. Gameplay involves using arrow keys, numeric keypad or mouse to move Chip about each of the levels in turn, collecting enough chips to open the chip socket at the end of each level, get to the exit, and move on to the next level. The premise of the game is that high-school nerd Chip McCallahan has met Melinda the Mental Marvel in the school science laboratory and must navigate through Melinda's "Clubhouse", a series of increasingly difficult puzzles, in order to prove himself and gain membership to the very exclusive Bit Busters Club.Ĭhip's Challenge consists of a series of 148 two-dimensional levels (149 in Microsoft's version) which feature the player character, Nerdy Chip McCallahan, often called just Chip, and various game elements such as computer chips, buttons, locked doors, water and lethal monsters. ![]() ![]() The game was re-released on Steam on May 28, 2015, along with a sequel, Chip's Challenge 2, which was also designed by Sommerville. ![]() Most of the conversions from the Atari Lynx original to other formats were carried out by Images Software in the UK. The original game was designed by developer Chuck Sommerville, who also made about a third of the levels. It was later ported to several other systems and was included in the Windows 3.1 bundle Microsoft Entertainment Pack 4 (1992), and the Windows version of the Best of Microsoft Entertainment Pack (1995), where it found a much larger audience. Windows, MS-DOS, Atari Lynx, Atari ST, Amiga, Commodore 64, ZX Spectrum, Amstrad CPCĬhip's Challenge is a top-down tile-based puzzle video game originally published in 1989 by Epyx as a launch title for the Atari Lynx.
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